# iOS Active Liveness Online

Build Status CocoaPods Compatible Licence

# 📜 Introduction

Documentation below will help you in integrating the Online Active Liveness SDK to your own iOS Application.

Reading Time: 3 min read

# 🔧 How it works ?

LivenessSDK is based on the Gesture detection of the user. Users will be directed to perform facial gestures such as Blink, Nod etc and expected to be performed within a set period of time. The trueness of the Action is then evaluated to verify live users.

# What can I use Liveness SDK for ?

Ensure Secure use of your application by determining liveness of your users.

# 📚 Documentation

  • Step 1: Sign up for a developer account through FaceX User Portal
  • Step 2: Navigate to Plans & Payments Tab & Select Plans
  • Step 3: Purchase a plan matching your requirement from the Online Active Liveness SDK
  • Step 4: Navigate to Mobile SDK Tab & Select License History
  • Step 5: Download the plist file for iOS SDK from the online license section
  • Step 6: Download the Online Active Livenesss iOS SDK from this Github LivenessSDKOnline
  • Step 7: Add the plist file from the portal to your project.

# ✔️ Supported Devices

  • Supports iOS 12.0+
  • Supports binary
  • Supports iPhone and iPad

# 🔍 Software Prerequisite

  • Requires Swift 4/5 and Xcode 10.x

# 📲 Installation Using CocoaPods

CocoaPods is a dependency manager for Cocoa projects. For usage and installation instructions, visit their website. To integrate Alamofire into your Xcode project using CocoaPods, specify it in your Podfile:

# 1. Create Podfile and add pod 'LivenessSDKOnline':


target 'YourApp' do
    pod 'LivenessSDKOnline'

# 2. Install pods:

$ pod install

# 3. Import the module:


import LivenessSDKOnline

# 🐒 How to use

import LivenessSDK

  var liveness = Liveness()

  liveness.delegate = self
  liveness.enableEyes = true
  liveness.enableMouth = true
  liveness.enableYaw = true

// To stop and exit Liveness View


# 🏄 Delegates

# LivenessDelegate

 func livenessSuccess(live: Bool) {
 func livenessError(live: Bool, error: NSError) {

# 🎛 Customization

You can set some properties for liveness.

# Steps

Steps Value Default
Eyes(enableEyes) Bool false
Mouth(enableMouth) Bool false
Yaw(enableYaw) Bool false
Random Steps(randomSteps) Bool true

# Thresholds

Property Min. Value Max. Value Default
Eyes closed Threshold(eyeThreshold) 0.05 0.2 0.1
Mouth opened Threshold(mouthThreshold) 0.1 0.6 0.35
Each step timer(timerSeconds) Seconds Seconds 5 seconds

# Localization Strings

Add these strings to your respected Localization.Strings language file

"Please blink your eyes"
"Please open your mouth"
"Please turn your face to right and left"
"Thank You"
"No face Detected"
"Please bring your face inside face outline above"

# 📋 Supported OS & SDK Versions

  • iOS 12.0+
  • iPadOS 13.0+
  • Swift 5

# 👮🏻 License

Last Updated: 5/12/2020, 4:35:31 PM